AI Insights · Timothy · January 2022
Top 5 Miner Games Performance in Austria for Q4 2021
Discover the performance trends of the top 5 miner games on a unified platform in Austria during Q4 2021, including weekly downloads, revenue, and active users.
In Q4 2021, the top 5 miner games on a unified platform in Austria demonstrated varying performance trends in weekly downloads, revenue, and active users. Here are the key highlights from Sensor Tower data:
Gold and Goblins: Idle Games from AppQuantum Publishing Ltd saw a significant rise in weekly revenue, peaking at approximately $6.7K in early November. Weekly downloads surged in late October with a high of 5.3K and then gradually declined to around 1.5K by the end of December. The game’s weekly active users also reached a peak of about 12.1K in early November before stabilizing around 8.4K by the end of the quarter.
Idle Miner Tycoon: Money Games by Kolibri Games GmbH maintained a consistent weekly revenue, generally hovering around $3K and ending the year with a slight increase to $3.9K. Weekly downloads showed a downward trend from 2.2K at the start of the quarter to approximately 1.4K by the end. Weekly active users peaked in late October at over 40.5K before settling at around 29.7K in the final week of December.
Diggy's Adventure: Pipe Games from Pixel Federation Games experienced fluctuations in weekly revenue, with a notable peak of $2.3K at the end of November. Weekly downloads remained relatively low, with a peak of 379 in early December. The game had a fairly steady number of weekly active users, peaking at 3.7K in the first week of December and then declining to 2.5K by the end of the month.
Stone Miner by ZPLAY (HK) TECHNOLOGY CO., LIMITED saw its weekly downloads peak at over 11K at the start of the quarter before gradually decreasing to around 2.5K by the end of December. Weekly revenue remained relatively low and stable, peaking at $439 in late October. The game’s weekly active users followed a similar downward trend, starting from 21.4K and ending the quarter at around 6.4K.
Finally, Deep Town: Mining Idle Games from Game Veterans showed consistent weekly revenue, generally staying around $200, with a slight peak of $268 in mid-December. Weekly downloads remained stable throughout the quarter, with a slight peak of 256 in late November. The game maintained a steady number of weekly active users, averaging around 1.2K.
For more detailed insights and data, visit Sensor Tower.